list of affordances (Hyun)
Posted: May 28th, 2009 | Author: Hyun | Filed under: affordance | No Comments »Here is a first rough attempt at a list of affordances. These don’t always get to the afforded activity – needs fleshing out and re-working. This is kind of brain-dump and so the list is not consistent in tone or approach.
Location/scale
- handheld and can be easily moved
- portability
- think with hands/ utilize various gestural behaviors. eg)post-notes
- vary location
- enable social interaction, collaboration
- enables multiples for crit, comparison, juxtaposition in small field of view
- fixed in space, not easily moved
- it’s a place to go to – exists in space (and in the head)
- enables people to come together without planning
- site specificity – relation to culture, objects, context
- the place memorizes the trace of working process/ utilize(?) organized mass
- various scales
- hand scale, 4″ – intimate, fine use of hands
- book scale, 8″ – good for writing and reading, narrow field of view enables single focus
- arm’s length scale, 3′-4′ – enables simultaneity, broad gestures, fills field of view
- human scale, 5′-8′ – evokes emotion, enables standing, full body sensation
- car scale, 12′ – requires movement to see entire,
- building scale, 20′ – evokes shelter, social, modulates light
- defines and visualize a physical or imaginary location in space – enables spatial mental representation & manipulation
- sit/stand
- sit- crafting in detailed, micro-scale tasks / stand- brainstorming, analyzing, overviewing
- can spread-out work
- flexibility in time and location, working at a customized environment
Sketching
- little prep
- rough work easy
- lots of ideas quickly
- low cost materials means little censoring
- tangible output to assist in metaphor, reflection, ???
- helps brainstorm, idea generation
- helps envisioning the outcome
- helps exploring visual aspects of the idea / flexibility to manipulate vague, abstract ideas (carving out or adding on features)
Refined, precise, detailed
- engages fingers, hands in gestures
- learning curve enables fine, controlled motor skills
- wide range of expression possible
- uniqueness characteristic of the designer
Broad, large, expressive
- big gestures
- enables use of arms, other parts of body
- wide field of vision
Tools
- evocative, tool has character / sentimental value
- specific, narrow-range, idiosyncratic, rich, evocative
- general, adjustable, wide-range
- learning curve
- learning curve minimal, fast to use
- learning curve maximal, lots of nuance to expression
- both are possible in some, but not always
- tools for making tools – custom for the designer’s practice, or specific project
- tools for making processes - custom for the designer’s practice, or specific project
Reflection
- juxtaposition – see ideas in comparison to each other
- isolation – of person, or of content
- focus, eliminates context, losing yourself in it, flow
- viewable outside the mind – tangible, in the world, sensible
- evokes ideas in the mind
- editable
Collaboration
- social interaction
- group can see the same thing, shared experience
- each can communicate with others
- each can manipulate thing
- “eye-contact”
- pin-up
- synchronous and asynchronous discussion
- divide into parts for individual work
- scale of collaboration requires some different approaches
- helps focusing on your expertise
- helps experiencing wide range of genre of work.
Idea generation
- visualization of ideas
- externalize & organize
- think by writing
- think by sketching
- think by making
- serendipity
- inspiration
- define principles/constraints
- enables complete absorption/flow
- disrupt flow/absorption
Learning/design process
- test ideas
- experiment with multiple approaches
- learn medium in context of project
- learn materials in context of project
- organize
- make a mess (trial and error)
- reorganize/refactor
- sequence
- breakdown into tasks
Manipulating Psychological State
- ability to change modes through the day
- concentration
- distraction
- entry into “flow”/absorption/focus
- contemplation
- daydreaming
- discharge nervous energy
- create nervous energy
- enable thinking/analysis by moving around (physically/mentally)
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