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	<title>NET Lab Research - Affordance &#187; affordance</title>
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	<link>http://mediadesignprogram.net/affordance</link>
	<description>Research Project of the Media Design Program</description>
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		<title>Sharing vs. Collaboration</title>
		<link>http://mediadesignprogram.net/affordance/2009/06/04/sharing-vs-collaboration/</link>
		<comments>http://mediadesignprogram.net/affordance/2009/06/04/sharing-vs-collaboration/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 17:05:34 +0000</pubDate>
		<dc:creator>Hunter</dc:creator>
				<category><![CDATA[collaboration-sharing]]></category>
		<category><![CDATA[affordance]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[diagram]]></category>
		<category><![CDATA[open-source]]></category>
		<category><![CDATA[sharing]]></category>

		<guid isPermaLink="false">http://mediadesignprogram.net/affordance/?p=296</guid>
		<description><![CDATA[Sharing is fundamental part of designing. It&#8217;s not design, without the intent to produce some sort of shared output. There is a similar relationship between collaboration and design practice. If you treat design as a practice which includes the design of relationships with people, than you must engage in the act of collaboration at some [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://mediadesignprogram.net/affordance/wp-content/uploads/2009/06/sharing_collaboration.jpg"><img class="alignnone size-large wp-image-297" title="sharing_collaboration" src="http://mediadesignprogram.net/affordance/wp-content/uploads/2009/06/sharing_collaboration-1024x768.jpg" alt="sharing_collaboration" width="544" height="406" /></a></p>
<p><span id="more-296"></span></p>
<p>Sharing is fundamental part of designing. It&#8217;s not design, without the intent to produce some sort of shared output.</p>
<p>There is a similar relationship between collaboration and design practice. If you treat design as a practice which includes the design of relationships with people, than you must engage in the act of collaboration at some time.</p>
<p>Collaborations are commonly formed for working on a project, followed by some type of shared output. The nature of shared output that comes as a result of collaboration requires different demands for sharing. These demands are even more varied when collaborations occur in an open-source environment.</p>
<p>This presents an area of opportunity to explore the affordances and create new tools surrounding collaboration.</p>
<p>At minimum there is need to modernize collaboration tools for designers.</p>
]]></content:encoded>
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		<item>
		<title>Hunter&#8217;s Affordance List Edits</title>
		<link>http://mediadesignprogram.net/affordance/2009/05/28/hunters-affordance-list-edits/</link>
		<comments>http://mediadesignprogram.net/affordance/2009/05/28/hunters-affordance-list-edits/#comments</comments>
		<pubDate>Thu, 28 May 2009 17:21:10 +0000</pubDate>
		<dc:creator>Hunter</dc:creator>
				<category><![CDATA[affordance]]></category>
		<category><![CDATA[collaboration]]></category>
		<category><![CDATA[detailed]]></category>
		<category><![CDATA[expressive]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[reflection]]></category>
		<category><![CDATA[tools]]></category>

		<guid isPermaLink="false">http://mediadesignprogram.net/affordance/?p=233</guid>
		<description><![CDATA[Location/scale handheld and can be easily moved portability think with hands vary location enable social interaction, collaboration enables multiples for crit, comparison, juxtaposition in small field of view fixed in space, not easily moved it&#8217;s a place to go to &#8211; exists in space (and in the head) enables people to come together without planning site [...]]]></description>
			<content:encoded><![CDATA[<h2>Location/scale</h2>
<ul>
<li>handheld and can be easily moved
<ul>
<li>portability</li>
<li>think with hands</li>
<li>vary location</li>
<li>enable social interaction, collaboration</li>
<li>enables multiples for crit, comparison, juxtaposition in small field of view</li>
</ul>
</li>
<li>fixed in space, not easily moved
<ul>
<li>it&#8217;s a place to go to &#8211; exists in space (and in the head)</li>
<li>enables people to come together without planning</li>
<li>site specificity &#8211; relation to culture, objects, context</li>
</ul>
</li>
<li>various scales
<ul>
<li><span style="color: #ff0000;">pixel scale, &#8211; scale of objects on a page or screen. Allows for manipulation and juxtaposition of intangible objects. </span></li>
<li>hand scale, 4&#8243; &#8211; intimate, fine use of hands</li>
<li>book scale, 8&#8243; &#8211; good for writing and reading, narrow field of view enables single focus</li>
<li>arm&#8217;s length scale, 3&#8242;-4&#8242; &#8211; enables simultaneity, broad gestures, fills field of view</li>
<li>human scale, 5&#8242;-8&#8242; &#8211; evokes emotion, enables standing, full body sensation</li>
<li>car scale, 12&#8242; &#8211; requires movement to see entire,</li>
<li>building scale, 20&#8242; &#8211; evokes shelter, social, modulates light</li>
</ul>
</li>
<li>defines and visualize a physical or imaginary location in space &#8211; enables spatial mental representation &amp; manipulation</li>
<li>sit/stand</li>
<li>can spread-out work</li>
</ul>
<h2>Sketching</h2>
<ul>
<li>little prep</li>
<li>rough work easy</li>
<li>lots of ideas quickly</li>
<li>low cost materials means little censoring</li>
<li>tangible output to assist in metaphor, reflection, ???</li>
<li>helps brainstorm, idea generation</li>
<li><span style="color: #ff0000;"> spontaneity and serendipity</span></li>
</ul>
<h2>Refined, precise, detailed</h2>
<ul>
<li>engages fingers, hands in gestures</li>
<li>learning curve enables fine, controlled motor skills</li>
<li>wide range of expression possible</li>
<li><span style="color: #ff0000;">allows for manipulation of fragile materials<br />
</span></li>
</ul>
<h2>Broad, large, expressive</h2>
<ul>
<li>big gestures</li>
<li>enables use of arms, other parts of body</li>
<li>wide field of vision</li>
</ul>
<h2>Tools</h2>
<ul>
<li>evocative, tool has character
<ul>
<li>specific, narrow-range, idiosyncratic, rich, evocative</li>
<li>general, adjustable, wide-range</li>
</ul>
</li>
<li>learning curve
<ul>
<li>learning curve minimal, fast to use</li>
<li>learning curve maximal, lots of nuance to expression</li>
<li>both are possible in some, but not always</li>
</ul>
</li>
<li>tools for making tools &#8211; custom for the designer&#8217;s practice, or specific project</li>
<li>tools for making processes - custom for the designer&#8217;s practice, or specific project</li>
</ul>
<h2><span style="color: #ff0000;">Code</span></h2>
<ul>
<li><span style="color: #ff0000;">create sequences, interactions, behaviors</span></li>
<li><span style="color: #ff0000;">create tools both digital and tangible</span></li>
<li><span style="color: #ff0000;">handle complex data</span></li>
<li><span style="color: #ff0000;">works independent of human engagement</span></li>
</ul>
<h2><span style="color: #ff0000;">Research</span></h2>
<ul>
<li><span style="color: #ff0000;">comprehend an existing body of knowledge</span></li>
<li><span style="color: #ff0000;">add to bucket of inspiration</span></li>
<li><span style="color: #ff0000;">understand existing constraints and opportunities</span></li>
<li><span style="color: #ff0000;">re-factor and formulate individual stance</span></li>
<li><span style="color: #ff0000;">can initiate deep thinking</span></li>
<li><span style="color: #ff0000;">learn from others instead of repeating the process</span></li>
</ul>
<h2>Reflection</h2>
<ul>
<li>juxtaposition &#8211; see ideas in comparison to each other</li>
<li>isolation &#8211; of person, or of content
<ul>
<li>focus, eliminates context, losing yourself in it, flow</li>
</ul>
</li>
<li>viewable outside the mind &#8211; tangible, in the world, sensible</li>
<li>evokes ideas in the mind</li>
<li>editable</li>
</ul>
<h2>Collaboration</h2>
<ul>
<li>social interaction
<ul>
<li>group can see the same thing, shared experience</li>
<li>each can communicate with others</li>
<li>each can manipulate thing</li>
<li>&#8220;eye-contact&#8221;</li>
</ul>
</li>
<li>pin-up</li>
<li>synchronous and asynchronous discussion</li>
<li>divide into parts for individual work</li>
<li>scale of collaboration requires some different approaches</li>
</ul>
<h2>Idea generation</h2>
<ul>
<li>visualization of ideas</li>
<li>externalize &amp; organize</li>
<li>think by writing</li>
<li>think by sketching</li>
<li>think by making</li>
<li>serendipity</li>
<li>inspiration</li>
<li>define principles/constraints</li>
<li>enables complete absorption/flow</li>
<li>disrupt flow/absorption</li>
</ul>
<h2>Learning/design process</h2>
<ul>
<li>test ideas</li>
<li>experiment with multiple approaches</li>
<li>learn medium in context of project</li>
<li>learn materials in context of project</li>
<li>organize</li>
<li>make a mess</li>
<li>reorganize/refactor</li>
<li>sequence</li>
<li>breakdown into tasks</li>
</ul>
<h2>Manipulating Psychological State</h2>
<ul>
<li>ability to change modes through the day</li>
<li>concentration</li>
<li>distraction</li>
<li>entry into &#8220;flow&#8221;/absorption/focus</li>
<li>contemplation</li>
<li>daydreaming</li>
<li>discharge nervous energy</li>
<li>create nervous energy</li>
<li>enable thinking/analysis by moving around (physically/mentally)</li>
</ul>
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